April 30th, 2007

Bringing Archive Content Online Adds To The User-Generated Content Avalanche

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And you thought “user-generated content” was flooding the web with more “stuff” than human or algorithm could possibly process. Well, get ready for the next “wave,” drawn from the endless ocean of content sitting in archive vaults, waiting to be poured on the web as the marginal cost of doing so shrinks daily. Think every TV show EVER made. Every movie ever made. Every radio broadcast ever recorded. Every article in every periodical ever published. Every book ever published.

Think Charlie’s Angels and Starky Hutch — and think “adapted for the web”:

Sony Television is planning in June to introduce an Internet-based service called the Minisode Network, initially offering the mini-shows for an exclusive run on MySpace. (The company may consider establishing a separate Internet channel called the Minisode Network later.)

However and wherever it appears, the network will consist of a lineup of tightly edited versions of shows lifted off the shelves of Sony’s television library. These are not clips of the shows, but actual episodes with beginnings, middles and ends, all told in under six minutes.

Least you think this is benign:

Sony is even making a mini-version of “Ricki Lake,” one of its syndicated talk shows. “It’s great,” Mr. Mosko said. “The people get introduced, there’s a big fight, then they come together, and cry and hug. You get everything in five minutes.”

And how do we deal with this tsunami of content? Search, right? For when you go searching for Starsky and Hutch?

Sony’s Minisode Network is going to get funneled through social networks like MySpace, where user-generated content will achieve the ultimate irony as a vehicle for stale old professional content.

The end result, however it plays out, will be even MORE content competing for scarce attention, making everybody’s slice of the pie that much smaller.

Comments (4 Responses so far)

  1. TripAdvisor acquires five travel communititesThe Metaverse Roadmap : The Future of Web 3.0, Virtual Worlds, Augmented Reality, MMORPGs, Lifelogging, Google Earth and All Other Key Trends in Digital MediaBehavioral targeting in Second LifeBringing Archive Content Online Adds To The User-Generated Content Avalanche » Publishing 2.0Is ‘Social News’ the New Trend?Will Widgets Hit A Mainstream Wall Just Like RSS?Google eyes in-game ads acquisitionEbay To Suspend All Virtual Item Auctions"This Video Is Brought To You By…

  2. Bringing Archive Content Online Adds To The User-Generated Content Avalanche  - Apr 30, 2007  - Scott Karp

  3. Bringing Archive Content Online Adds To The User-Generated Content Avalanche » Publishing 2.0 Scott Karp rightly points out that there is more content in the archives of the big media corporations than us “users” can dream of making any time soon. What doesn’t jibe in Scott’s Zero-Sum doom-and-gloom incantation is the idea that with all the

  4. “stuff” than human or algorithm could possibly process. Well, get ready for the next “wave,” drawn from the endless ocean of content sitting in archive vaults, waiting to be poured on the web as the marginal cost of doing so shrinks daily. read more | digg story

  5. Not only will more content come online, those with vast unpublished archives are typically the with the most authority in Search.

    We’ll be divvying up slices of pie only after Grandpa has taken a huge helping for himself.

  6. [...] Karp points out that there “will be even MORE content competing for scarce attention, making everybody’s [...]

  7. I think that shortly we won’t be searching for most of our favorite content, systems that filter videos will make recommendations based on your tastes and interests, cutting out some of the noise.

    Disclaimer: I run Scouta that does just that.

  8. I also think this explosion of content over the web will eventually lead to search within the “microWeb” of one’s community, i.e., search restricted to Web content contributed by your social circle(s).

    Disclaimer: I have co-founded Cylive – a “social publishing and Content Management” platform.

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